[Floppertalk] EGA screen saves
Daniel Backman
floppertalk@berkhirt.com
Thu, 10 Jun 1999 14:03:51 +0200
>> EGA is 32k, at A000:0 ->... You call INT 10, fn 0F. AL returns current
>> mode, as set by fn 0... There's no palette stuff in EGA 320x200, right? If
>> there is, I know how to get/set the palette...
>
>I would be astonished to find a bootable game that actually changed the
>palette--supporting EGA was rare enough! We can tackle that once we
>get to it.
I don't think you "can" do it in any other res than 640x350...
>> ;) hehe... I guess they could be, but I think there are people that have
>> genuine interest in Flopper and its progress...
>
>*I* certainly do. I need those screenshots for MobyGames. ;-)
hehe... I've made a few screenshots that I'm going to put on my page,
whenever that will be up... (games that won't take screenshots in flopper
(yet))...
-Dan
----
Q: How many Microsoft programmers does it take to make a great product?
A: More...
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